Showing posts with label Real. Show all posts
Showing posts with label Real. Show all posts

Saturday, September 27, 2014

Special Others - Light

Yes, I'm still alive! Sorry for the lack of updates, I moved back to Australia recently, so there was a lot of down time and general house moving business.

There has been a lot happening in the last few months. I'm excited by the new Special Others album that's coming out October 8th. It's an all acoustic album called Light, and features 6 new tracks as well as 4 classic SPA tracks including Waiting for the Sun, and BEN. If you get in quick it comes with a DVD.

Also, I have a big backlog of manga titles to get through. I've been really enjoying Matsumoto Taiyo's Sunny. Volume 5 came out back in May, but I'm still on volume 3. Inoue Takehiko's Vagabond (37) was out back in July, and it won't be long until the release of Real (14). Space Brothers (24) and Billy Bat (15) were out this week. And best of all, next week sees the long awaited release of Asano Inio's new one, Dead Dead Demons D-D-D-D-Destruction. Crazy title and all.

Friday, November 22, 2013

Real #13

Takehiko Inoue's (井上雄彦) Real (リアル) is always my most anticipated manga release of the year. I wait all year, spend an hour or two devouring it, and then begins the next year long wait for next November.

Volume 13 takes a break from the regular story line of wheelchair basketball, and focuses on one of the secondary characters, professional wrestler 'Scorpion' Shiratori (スコーピオン白鳥). Through a serious of flashbacks we are shown Scorpion's background, wrestling history, and what drives him to keep pushing himself even in the face of a debilitating spinal injury.

This is why I am drawn to Inoue's Real, I have no interest in basketball, or professional wrestling, but the depth of Inoue's characters is something that keeps me enthralled, a depth that I've rarely seen in another manga series. Inoue's passion for the people and their lives is shown through his involvement and promotion of the related sporting communities in real life.

For those who can't wait, you could always pick it up episodically in Young Jump starting with chapter 79 on November 28th.

Check out the Real webpage: http://youngjump.jp/real/
Takehiko Inoue online: http://www.itplanning.co.jp/
And on Twitter: https://twitter.com/inouetake

Friday, November 23, 2012

Real #12

There is always the argument in western media about the artistic value of comics and video games. And while The Watchmen and no The Walking Dead have pushed comic into a more mainstream awareness, and given some legitimacy to the claim for the comic as an art form  Ico, Limbo, and Braid similarly making the claim for video games. Both forms of entertainment have taken great strides toward becoming accepted as a popular art form.

If I had to nominated a series and artists that are similarly elevating manga, I would choose Tekehiko Inoue's Real. After achieving fame with the Shonen series, Slam Dunk, Real avoids all the common manga tropes to tell a story of depth and character.

With a new volume only being released every November, it is a bit difficult to remember where the story is up to, but included with volume 12 is an 80 page re-cap of the previous 11 volumes, along with character profiles of the 3 main characters and their relationships.

Volume 12 focuses on 19 year old Kiyogawa Togawa, the very driven and proud wheel chair basketball player, who is always pushing himself to be the best he can be, but often finds himself alienating his teammates with his individuality. Tomomi Nomiya makes a brief appearance toward the end, and I'm looking forward to finding out how his trial with the professional team, Tokyo Lightnings, went. I'm not sure I can wait a whole year to find out, I may have to start picking up Weekly Jump when ever Real makes an appearance.

More Info:
Real 12: http://real-12.com
Takehiko Inoue's twitter: https://twitter.com/inouetake
Takehiko Inoue's homepage: http://www.itplanning.co.jp